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CRANIUM FAMILY EDITION BOARD GAME
R299.99
Everyone shines with the Family Edition of Cranium! Cranium products are crafted to celebrate the full range of everyone’s natural abilities. Kids and adults of all ages shine as they CREATE works of art and imagination, PERFORM hilarious feats, DISCOVER fascinating new things, and CONNECT with friends and family.
Be amazed how unique talents are revealed in fun and engaging ways. With Cranium, EVERYONE SHINES!
Play in teams to perform stunts, make art, hum tunes, solve puzzles and a whole lot more as you race around the board to the finish. With as many as 16 fun family activities to encounter, family fun just doesn’t get any better!
Category: BOARD GAMES
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Combining a little “yuck” factor with a lot of fun factor.
This game is the pressure-packed, pimple popping game perfect for some gross-out fun on family game night.
Pimple Patrick’s face is covered with pimples and he needs your help “popping” them.
There’s so, so many pimples – which one should you “pop”?
Turn the spinner and the arrow will land on his forehead, left cheek, right cheek or chin.
Twist and wiggle out ooey, gooey pimples from Pimple Patricks’s face.
How many pimples can you 'pop' without bursting the Mega-Zit?
Win the game by earning the most points for popping pimples, or just “pop” pimples without bursting the Mega-Zit to reign as pimple popping champion. Whichever way you play, break out Pimple Patrick for your next game night!
Features:
Hilarious, Easy-to-Play Family Game
Spin the arrow to see if you should 'pop' a pimple on Pimple Patrick’s forehead, cheeks or chin. Squinch up your face and carefully wiggle out a gross and oh-so-gooey pimple without upsetting Pimple Patrick. The suspense builds on every turn as players hold their breath to see if the Mega-Zit blows.
Silly Squeamish Fun
Pimple Patrick is twice the silly fun with two ways to play. Play one on one and take turns 'popping' pimples. If you set off the Mega-Zit you lose! Round up more players for a pimple-popping competition. Earn points for each pimple you 'pop' without bursting the Mega-Zit. The player with the most Pimple Points is the champion.
Exploding Mega-Zit
Be extra careful as you pull out pimples. If you jiggle Pimple Patrick’s face forward or back too much, you might set off the Mega-Zit on his nose. Pop! Watch out for the blast of pimple juice! Wipe up the water spray and reload the Mega-Zit plunger for the next player. No one is safe from the exploding Mega-Zit.
Contents:
1 Pimple Patrick Head
1 Spinner Base
18 Pimples
1 Mega-Zit Plunger
Instruction Sheet
R219.00
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The clever detectives join forces to chase down Mister
X through the streets of London.
Will you be able to find out his next stop?
Or will Mister X manage to elude you yet again?
Scotland yard for beginners: easy to learn, quick to play and exciting till the end!
Contents:
1 game board
4 playing pieces
16 tickets
12 success chips
2 ticket boards
2 Mister X visors
1 game instructions
R199.99
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Popular I Spy pictures become a fast and fun bingo game...get 4 in a row and shout Bingo! Players learn beginning sounds and practice reading skills. Promotes manual dexterity, verbal and visual skills. Two levels of play. No reading required. For 2-6 players. For ages 4 and up.
R129.00
Add to basket - Combines skill, strategy and fun in a simple sequence game that the whole family can play together
- Commemorating the 40th anniversary of Skip-Bo, this deluxe version of the original card game is based on UNO
- It's the ultimate sequence game that combines skill, strategy and fun
- Players create sequential stacks with cards on the board, the first player to use all the cards in their stack wins
- Recommended age range 7 and up
Description
Passionate rivalries, animated banter, helpless laughter…Articulate’s addictive, rip-roaring brand of fun is simply irresistible. Every generation from stroppy teenagers to laid-back grandparents has the same reaction… it’s brilliant!
Articulate is outrageously simple, fast and hugely entertaining. Played in teams, the idea is to describe as many wards as possible to your team-mates in just 30 seconds, without saying “rhymes with” or “sounds like”.
Features
R229.99
Add to basket - 4-20+ players.
- Ages 12+.
- 500 cards with 3000 entries.
- Board.
- Spinner arrow.
- Sand timer.
- 4 playing pieces.
- Rules.
Cards Against Humanity is a party game for horrible people. Unlike most of the party games you've played before, Cards Against Humanity is as despicable and awkward as you and your friends.
The game is simple. Each round, one player asks a question from a black card, and everyone else answers with their funniest white card.
Features:
Classic version
This is the main game. Buy this first.
#1 Hamster coffin.
Ages 17+
30-90minutes game play
Players: 4 to 20
R229.00
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Players take on powers of the Super Why! Team in this Super Why ABC Letter Game. The team includes Alpha Pig with alphabet power, Wonder Red with word power, Princess Presto with spelling power and Super Why with the power to read. The character cards in the Super Why ABC Game help children build their skills by identifying letters and rhyming words. The Super Why Letter Game also provides opportunities for children to correct silly sentences and learn how to read basic words. Based on the Emmy nominated TV show, the Super Why ABC Letter Game will entertain kids as well as enhance their reading, spelling and rhyming skills. The Super Why ABC Game includes a game board, four playing pieces, a spinner card, 110 question cards, and game playing instructions. This fun and educational Super Why ABC Letter Game is designed for two to four players, and it is recommended for ages three and up.
Super Why ABC Letter Game:
R199.99
Add to basket - For 2-4 players
- Based on the Emmy nominated TV Show
- Game is designed for preschool kids
- Reinforces and enhances reading, spelling and rhyming skills
- Includes:
- Game board
- 4 playing pieces
- Spinner card
- 110 questions cards
- Instructions
Relive the exciting Catanian Legend! Become a clan leader whose adventures take place roughly 70 years after the arrival of the the first settlers. The Catanians have settled large regions of Catan and are starting to explore their surroundings by ship. One day outsiders appear at the coast of Catan. Shipwrecked! Where did they come from and what happened to them?
..and so the legend begins.
The story unfolds over 4 chapters. In each chapter, the Council of Catan gives you special tasks. You work for the benefit of your clan and open up new regions by building roads and settlements. At the same time, the Council requires you to be mindful of Catan's common good. Find the right balance between achieving your own goals and those of the Council and you might win the Legend of the Sea Robbers!
CONTAINS:
R299.99
Add to basket - 39 FIGURES
- 55 GAME TOKENS
- 4 SEA ROBBER ISLAND TOKENS
- 13 FRIEND CARDS
- 16 SEA ROBBER CARDS
- 10 TRADE OPTION CARDS
- 30 SPICE CARDS
- 16 PERSONEL OVERVIEW CARDS
- 2 TWO-SIDED CHAPTER OVERVIEWS
- 6 NEW FRAME PIECES
- 4 SEA AND TERRAIN HEXES
- 2 GOLD FIELD HEXES
- 4 SPICE ISLAND HEXES
- 8 BUILDING COST CARDS
- 1 SPECIAL VP CARD
- 1 CATAN CHRONICLE
- 4 SHIP TILES
A is for 'APPLE', B is for 'BALLOON'...
Players sound out the letters on their cards, match it to the beginning sound of a picture on the game board, then place a chip there.
Each card features a letter of the alphabet in upper and lower case.
Colored squares on the cards and game board help with faster recognition.
When you have 4 of your chips in a row, you've got a SEQUENCE!
Kids will have fun playing the great game of SEQUENCE while learning the letters of the alphabet.
Dot your 'I's and cross your 'T's... it's the SEQUENCE way to learn your ABCs!
Specifications:
Game instructions are included in both English and Spanish.
Playing Time: 30 Minutes or Less
Includes: Game board, cards, game pieces, instructions
Level of Difficulty: Easy
Suggested Age: 4-7 years
Number of Players: 2-4 Players
R159.00
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Pick a card, read the seemingly easy topic, then start the timer!
Now with only 5 seconds to name 3 things that fit the topic, it doesn't seem so easy!
Players get tongue-tied, funny answers come flying out and laughter is sure to follow in this fast-paced party game
The twisted timer makes a fun "zoooooop!" sound as the marbles race down
You'll be the life of the party when you show up with 5 Second Rule!
You've got five seconds to name three things in a category...can you do it?
It should be a piece of cake to name things like 3 Breeds of Dogs or 3 Finger Foods, but with the other players staring, waiting for you to get flustered?
Time's not on your side, so just say what comes to mind and risk ridiculous answers slipping out, and in turn, laughter!
Specifications:
Includes 576 Questions on 288 Cards
5-Second Twisted Marble Timer,
Rules
For 3 or more players, ages 10 to adult
R169.00
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MERCHANTS OF EUROPE
AN EXCITING AND EDUCATIONAL HISTORY GAME BY KLAUS TEUBER
MERCHANTS OF EUROPE USES THE SIMPLE AND FUN CATAN HEX AND RESOURCE SYSTEM TO RECREATE THE GROWTH OF THE MERCHANT CLASS ACROSS MEDIEVAL EUROPE.
COLLECT AND TRADE RESOURCES TO EXPAND TRADE ROUTES AND TRADING POSTS.
BUILD CARAVANS TO TRANSPORT YOUR GOODS TO MARKET BEFORE YOUR RIVALS DO.
CAN YOU EXPAND YOUR TRADING NETWORK MORE QUICKLY AND EFFICIENTLY AND BECOME THE MOST POWERFUL MERCHANT IN ALL OF EUROPE?
REVERSIBLE GAMEBOARD FOR QUICK GAMES
3-4 PLAYERS
=/- 2 HOURS
AGE 12+
R299.99
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Battleship was originally a pencil-and-paper public domain game known by different names, but Milton Bradley made it into the well known board game in 1967. The pencil and paper grids were changed to plastic grids with holes that could hold plastic pegs used to record the guesses.
Each player deploys his ships (of lengths varying from 2 to 5 squares) secretly on a square grid. Then each player shoots at the other's grid by calling a location. The defender responds by "Hit!" or "Miss!". You try to deduce where the enemy ships are and sink them. First to do so wins.
The Salvo variant listed in the rules allows each player to call out from 1 to 5 shots at a time depending on the amount of ships the player has left (IE: players each start off with 5 ships, so they start off with 5 shots. As ships are sunk, the players gets fewer shots). This version of the game is closer to the original pencil-and-paper public domain game.
R89.00
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What if crop loss threatened Catan? Can you settle Catan without threatening the food supply?
CATAN - Crop Trust is a compelling scenario for the CATAN base game. In cooperation with the Crop Trust, it allows you to experience mankind’s vital struggle for seed diversity. Players balance their individual need to harvest crops versus their collective need to store seeds for future use. By harvesting too many crops, they endanger the seed diversity necessary to a healthy environment. In so doing, they threaten their world with mass extinctions and a collapse of the food supply.
Many of us live in crowded places in an ever more crowded world. Food shortages and famine stress populations in poor and marginal environments. Regional plant losses threaten crop diversity. CATAN - Crop Trust is an educational but very fun game experience for the family that may lead to thoughtful understanding about the balance between nature and agriculture. Here, we introduce simple, semi- cooperative rules that enliven and educate the Catan experience. The box also contains a specially-produced almanac which explains the history of the Svalbard Global Seed Vault, Frequently Asked Questions, and examples of the importance of crop conservation: from enabling scientists to develop more resilient rice, to more nutritious maize and heat beating beans.
Contains:
R279.99
Add to basket - 1 Field Hex
- 90 Crop Tokens (5 diverse crop varieties)
- 40 Event Tokens
- 1 Seed Vault display
- 4 crop Storage Records
- 1 number token “9”
- 1 Rules and Almanac
- This CATAN Scenario crop trust set requires a CATAN game to play!
Create a buzz at your next house party or game night with this Buzz Wire Adult Drinking Game featuring a wire man with a hooped wand that a player uses to make their way around the man without making a buzz, which sounds like glass breaking.
Fill up each shot glass with your favorite drink; using the hooped wand, players must make their way around the wire man without making a buzz!
If they fail, that player must take a shot and it is then the next player's turn.
The longer you play, the harder it gets!
Recommended for 2-4 players.
Set includes 1 buzz man figure, 1 hooped wand and 4 shot glasses.
Requires 2 'AAA' batteries (not included).
Images are for display purposes only.